tobias.scholz

März 11, 2021

Esports and the Olympics? – 4 ERN members give their thoughts

The Olympics and esports is one of the eternal questions that comes up with each new announcement by the IOC...

News
Okt. 6, 2020

Reconsidering the Value of the Esports Industry: New Research & New Thinking

The One Billion Dollar Myth: Methods for Sizing the Massively Undervalued Esports Revenue Landscape by Joseph Ahn, William Collis, Seth Jenny In our...

News
Sep. 8, 2020

The parallels of golf and esports: History repeated?

An article by Nepomuk Nothelfer & Tobias M. Scholz. Esports is often compared to sports, and this has led to...

News
Juli 9, 2020

Esports and the “crisis” of masculinity in games

The global games industry is having a “#MeToo” moment – albeit not for the first time (Klepik, 2019). The last...

News
Juli 9, 2020

Foundation of the Esports Research Network Association

On July 7, 2020, the Esports Research Network (ERN) held their second formalization meeting and with 50 founding members present...

News
Juni 12, 2020

Psychological and Physiological Stress in Esports

Playing esports can be considered a motivated performance (e.g., Pedraza-Ramirez et al., 2020) that if played competitively should lead to...

News
Mai 30, 2020

Contextualizing the Esports stand of the DOSB (German Olympic Sports Association)

The Deutscher Olympischer Sportbund (DOSB), which is the German federation for sport, says, that esports is no sport. From a...

News
Mai 19, 2020

Quantifying Energy Expenditure and Cognitive Fatigue of Esports Athletes During Competition

Although Esports is undergoing continual and rapid growth, reaching more than 450 million spectators worldwide (Russ, 2019), there is no...

News
Mai 19, 2020

Release of a Special Issue on Esports in the International Journal on Media Management

In the Issue of the International Journal on Media Management, a special issue edited by Tobias Scholz was just released....

News
Mai 16, 2020

GAMESYM 2020: A (future) symposium on young people, mental health, live-streaming and esports

Research into esports is a burgeoning field, with scholars from a range of disciplines such as marketing, business, cultural studies...

News